TAN, W. H. Student-led Gamification in the Undergraduate Design History Course . International Journal of Creative Multimedia, [S. l.], v. 1, n. 2, p. 1–17, 2020. DOI: 10.33093/ijcm.2020.1.2.1. Disponível em: https://journals.mmupress.com/index.php/ijcm/article/view/285. Acesso em: 14 may. 2024.